CHANGES FROM 0.2 to 0.2.1
*************************

This update fixes a critical bug and introduces Heiko's plugin system.

Whar's new:
===========

   1. Plugin System
   ----------------
   JPatch searches for a plugins directory and loads all plugins it finds.
   If you start JPatch from a different directory set the JPATCH_HOME variable,
   e.g. with java -DJPATCH_HOME=<directory> -jar jpatch_0_2_1.jar
   JPatch will then search the plugins direcotry in the directory specified by
   JPATCH_HOME

   2. Mirror, Shear and Select Connected
   -------------------------------------
   These features are implemented as plugins.
   
   3. Bugfixes
   -----------
   Bug 727955 has been fixed
   
CHANGES FROM 0.1 to 0.2
***********************

What's new:
===========

   1. Java3D Preview
   -----------------
   JPatch now has a shaded preview (requires Java3D)

   2. Javascript
   -------------
   JPatch now embeds Rhino, the Javascript engine from mozilla.org.
   It includes three demo scripts to produce circles, spheres and
   grids.

   3. Background Images (Rotoscope)
   --------------------------------
   JPatch can now load and display a background image in each
   viewport.

   4. javax.vecmath Package
   ------------------------
   We've bundeled Kenji Hiranabe's unofficial free Java3D vecmath
   package into this JPatch release. So there's no need to install the
   complete Java3D distribution anymore (unless you want the Java3D
   preview feature, of course). For more information see
   http://objectclub.esm.co.jp/vecmath/

   5. Bugfixes
   -----------
   We've fixed all bugs that we found in version 0.1


Limitations:
============

   Javascript can only start the three included demo-scripts (circle,
   sphere and grid). Since the internal design of JPatch will change
   completely (see Future Plans), Javascripts written for this version
   will not run in the next version of JPatch anymore. We therefor
   decided to deactivate the possibility to execute custom scripts.


Future Plans:
=============

   We're currently re-writing much of the code to support
   Animation:Master style hooks and five-point-patches. This took a
   little longer than expected, so we decided to release another
   pre-alpha version, still based on the old code, but including
   several new features and bugfixes. The next version (0.3) will
   most likely support hooks and five-point-patches and Animation:Master
   model import.
   Animation features (Morphs, Bones) will follow in 0.4.
